Energy KS2 Science. Save time searching the internet for great science KS2 energy interactive teaching resources, let us do the work for you.
Clean Silent Trains Lesson Plan
This topic uses the context of rail travel to provide a range of learning activities, beginning with an historical setting where pupils are asked to imagine what different types of travel were like before looking at uses of electric motors. Finally pupils are provided with the challenge of running a good rail service using mathematical understanding and logical thinking to develop and evaluate solutions.
Electricity Lesson Plan
A selection of five lesson plans covering: Electrical safety, batteries and circuits, changing circuits, switches, circuits and conductors.
Guide To Saving Energy Download
The Kids’ Guide to Saving Energy is a useful resource to incorporate into your elementary classroom's curriculum to help students understand the importance of saving energy. Have your students complete the guide during class or as a homework assignment.
How Is Electricity Made? Video
Two children meet Curious Cat, an animated cat who asks them if they would like to find out how electricity is generated. The children learn that different power stations use different types of fuel including coal, oil, and even rubbish. All of these fuels are burned to make energy. They also learn that we can use the energy from the sun, wind and flowing water to make electricity.
Let There Be Light Lesson Plan
Lessons explore how electricity was first generated in a way that could do useful work. Pupils will have opportunities to apply their understanding of circuits and consider how technological changes impact on people.
Words Along Wires Lesson Plan
Lessons use the context of long distance communications to get pupils thinking about how scientific ideas are used to develop solutions to challenges and how technology is about comparing and evaluating different solutions. Topics: circuits, electricity and energy, compare and give reasons for variations in how components function, including the brightness of bulbs, the loudness of buzzers and the on/off position of switches and use recognised symbols when representing a simple circuit in a diagram.